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In addition to old-fashioned normal matches, you can tackle zany ones like Cage, Ladder, Table and the ever-popular Hell in a Cell matches. Developer Yuke's has also meticulously re-created the recent Wrestlemania X8 event sets along with seven other official arenas.
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Of course, you can also tailor your own champ using the Create-A-Superstar mode. The game's roster swells with 42 larger-than-life WWE superstars, including past WCW, nWo and ECW members. Wrestlemania X8 carries on the tradition of grapple-based gameplay, making full use of a wide array of holds, throws, reversals and submission moves. Surprisingly, THQ has decided to keep this dichotomy alive in the next generation. It's really a case of bruised apples and reamed oranges, as each style of play is fun in its own way.
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The Sony-bound games offered flashier, fighting-game-style combat. Traditionally, the N64 titles featured more strategic, grapple-heavy bouts. If you've been into 'rasslin games for a few years now, you're probably aware of the differences between THQ's Nintendo 64 WWF titles and its SmackDown! series for PlayStation.
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